Introduction
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10 Yard Fight was released by Taito in the United States in 1983. It is probably best known for being the first somewhat realistic American football game to be developed. This game was one of the first football titles to release for the NES. The game was not based on touchdowns, and fieldgoals. Overall press for this game was bad, and many footbal fans refused to accept it supposed medicore play.
Description
You're the quarterback in this amazingly real football game! Enjoy realistic gridiron action as you move your team up and down the field to victory! Run, pass, kick, punt... you call the plays in this true-to-life football game. Play against the computer or against a friend for hours of real football action. The sights, the sounds and the plays are so real you'll think you're right on the fifty yard line!
10 Yard Fight Gameplay Video
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Arcade
There was an arcade version released in 1985, but this version was focused only on offense as the player sought to score touchdowns to progress to the next level.
Gameplay
Play is very simple as the player does not get to choose plays and can only control one player on the field at a time. The top-down perspective is used with vertical scrolling to view the game. There are multiple difficulty levels including high school, college, professional, playoffs and super bowl that can be reached by winning a full game in each difficulty level as the player progresses through the game. The game featured a 2-player simultaneous mode that had a major unfair advantage for the 2nd player due to different AI settings such as being able to run through the defensive line without being tackled and being intercepted less often.
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Technical Details
Developer(s): Irem,
Publisher(s): Arcade version JP Irem, NA Taito, EU Electrocoin, NES version, JP Irem, NA Nintendo, EU Nintendo
Platform(s): Arcade, NES, MSX
Release date(s): Arcade version 1983, NES version JP August 30, 1985 (1985-08-30), NA October 1985, EU 1985
Genre(s): American football
Mode(s): Single player, multiplayer (2P alternating)
Input methods: Gamepad (NES)