Nintendo Game & Watch
Game & Watch is a line of handheld electronic games produced by Nintendo from 1980 to 1991. Created by game designer Gunpei Yokoi, each Game & Watch features a single game to be played on an LCD screen in addition to a clock and an alarm (thus, 'Game & Watch'). Some later units used dual lcd screens, that is believed to be the inspiration of the newer Nintendo DS.Origin and Design
Gunpei Yokoi, traveling on a bullet train, saw a bored businessman playing with an LCD calculator by pressing the buttons. Yokoi then thought of an idea for a watch that doubled as a miniature game machine for killing time. The idea of the Game & Watch was born and a prototype soon released.
The units use LR4x/SR4x "button-cell" batteries, the same type used in most laser pointers or handheld calculators. Different models were manufactured, with some having two screens and a clam-shell design (the Multi Screen Series). The Nintendo DS and Game Boy Advance SP later reused this design.
Titles available in Game & Watch form vary from Mickey Mouse to Balloon Fight, including Nintendo staples such as Donkey Kong, The Legend of Zelda, and Mario Bros.. For a more complete list, see List of Game & Watch games.
Game A and Game BMost titles have a 'GAME A' and a 'GAME B' button. Game B is generally a faster, more difficult version of Game A, although exceptions do exist, including:
- In Squish, Game B is radically different from Game A—the player must touch aliens to eliminate them as opposed to avoiding moving walls.
- In Judge,Boxing, Donkey Kong 3 and Donkey Kong Hockey Game B is a two-player version of Game A.
- In Climber, Balloon Fight, and Super Mario Bros., there is no Game B button.
If a player reaches 300 points on the later Multi Screen series games, they are rewarded with double points until they lose a life, whereupon the game returns to single-point increments. If the player surpasses 1000 points without losing a life, the game will only register 998 points earned, the next increment rolling back to 0 and skipping 999 altogether. If a later player then reaches 999 points, the game will still register the former 998 as the higher score.

The Release of the Series
- Silver (1980)
- Gold (1981)
- Multi Screen (1982–1989)
- Tabletop (1983)
- Panorama (1983–1984)
- New Wide Screen (1982–1991)
- Super Color (1984)
- Micro Vs. System (1984)
- Crystal Screen (1986)
- Mini Classics (1998)
Mario the Juggler, released in 1991, was the last game created in the Game & Watch series.
Nintendo Game & Watch TV Commercial
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